The Races « Thread Started on Mar 6, 2009, 9:48pm »
Explinations of the Races There are no half races, you are either the race of your mother, or the race of your father. For example if you had a elf father and human mother you could be human and have a elf brother or sister. Also if your family is all wolfen and you suddenly happen to be human because there was a human in the bloodline somewhere lol. Also all races are born the way they are, vampires are not embraced and wolfen are not turned, and there is no way to turn or embrace someone into the race. human (G/N/E) highly adaptable among all you know what a human is by now, only they are very adaptable, able to perform lower levels of the same magics that the other races know, the other races magics specific to them will be stronger than any a human can produce, but the human is the only race that can perform all the magics
elf (G/N/E) agile/fire magic/wind magic tall, slender, pale, pointy ears, but otherwise humanoid, fire magics are their specialty, they are resistant to heat and flame
wolfen (G/N/E) strong/speed/agile humanoid form, wolf/dog form, and were-wolf form, and have a canine telepathy
felyne (G/N/E) agile/speed/balance humanoid form, lion/tiger/panther/leopard form, were-cat form and have a feline telepathy and always land on their feet
vampire (G/N/E) strong/charismatic/speed humanoid, pale skin, fangs, sucks blood, can not survive without blood of some type
titan (N) strong/very strong/large size humanoid but large and though not all that intelligent they are very strong
fae (N) speed/flight/speed small humanoid with insect/butterfly wings, they can move at speeds that make them nearly invisible
angel (G/E) agile/flight/balance humanoid with feathered wings, they can dodge better than any race and have the knack for always landing on their feet no matter what
dryad (G/E) earthen magic/intelligent/charisma extremely attractive humanoid, gaze that can calm, enrage, or hypnotize, but the soul resides in the plants around it, will not survive without plant life of some sort or soil loose enough for them to dig their roots into
siren (G/E) charismatic/intelligent/water magic extremely attractive humanoid, voice that can calm or enrage or hypnotize, the soul resides in the water around it, will not survive without water or ice of some sort
shade (E/N) dark magic/intelligent/charisma humanoid, usually dark, use dark magic, the only race other than humans that can perform necromancy
lumin (G/N) light magic/intelligent/charisma humanoid, usually pale, use light magic, the only race other than humans that can perform telepathy
ALGNMENT Good Evil and Neutral. Simple as that. However should you wish to be an alignment that is not listed next to the race you chose, for example the fae race, then contact Cassi or Andrea for prior permission before completing your profile form.
Two kingdoms, Queen Meriline of Harmonia, and King Phyros of Discordia, rule the majority of the world, the other portion is the Outterlands ruled by no one. Harmonia and Discordia are at war with each other, a battle between what is considered good and evil, but those who live in the Outterlands have as yet remained neutral. To learn more read The Prologue.