Advertising (2 sub-boards) You can advertise your site's here. No porn or commerce. And we must be able to place a recipricate advert on your site or we will remove your ad from our board. *Guest Friendly*
Tempest and the forrest (4 sub-boards) Between the desets of the Outterlands and the meadows of Harmonia is the forest, and within the forest is the treetop elvish city of Tempest.
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Corentin (2 sub-boards) Corentin is a sprawling city in the edge of the forest protected by an extremely magical spell barrier so that no one within the barrier can do harm to another for any purpose other than healing. It is home of the Healer's Camp, and tons of magic shops of all kinds, which is why it is sometimes refered to as Magic City.
Great Lake and Isle of Magi (2 sub-boards) The Grand River that flows from the mountains of Discordia, through the Canyon in theOutterlands, passes through the forest and comes to rest in Harmonia in the Great Lake. In the center of the Great Lake sits a small island called the Isle of Magi. On the Isle of Magi is a big fort that houses the Magi, the dragon riders, the dragon eggs, dragon hatchlings, and the dragon rider training faclities. A secret locked door tunnel runs from the basement of the fort into the fourth subfloor of the castle keep. Just on the other side of the lake from the castle is another even larger fort that houses the fully grown dragons and their riders and the families of the riders.
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Harmonia Castle (14 sub-boards) A huge twenty foot tall and five foot thick white stone wall surrounding, the Keep and several white painted wooden buildings: Cathedral, Barracks, Armory, Stables, Great Hall, Bath House, Haven House, Market House, Jail House, Slaughter House, Tavern Brewery, Royal Arms Inn, a few warehouses, and several buildings four or five stories tall where each floor is being rented out to various people.
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Harmonia Keep (13 sub-boards) The castle Keep is a huge white stone structure (picture something out of a disney movie).There are five towers, most consist of ten floors, but the central fifth tower has four floors with an open roof fifth floor and has three sub-floors below ground. The main building of the keep is five floors with four subfloors beneath the ground. The Keep is surrounded by gardens ringed by a white stone six foot tall wall.
Kalani (6 sub-boards) Kalani is the city outside the castle walls. A huge city, but one patroled by the army so be prepared to be searched or questioned when entering the city's gates. There is a six foot high wooden wall surrounding the city for protection, the gates close each night around ten, but there is a small group of knights tasked with keeping an eye out at night who might be persuaded to open the gates for anyone stuck on the outside at night.
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Sundri (2 sub-boards) On the borderlands between Harmonia and Discordia is a huge stone walled city of neutrality, a stronghold of merchants and inventors who take neither side in the war and have as yet not been forced to join either side. This is where most commerce in the world of Qualiquerine occurs, but at night the gates close for protection and will not be reopened until dawn.
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Discordia
Warren Battlefield On the borderlands between Harmonia and Discordia is a huge open field nearly devoid of any plant life, and stained with the blood of countless numbers and the soil hardened by the bones of the fallen, this horrid place is Warren Battlefield. Where the majority of battles between Harmonia and Discordia occur. Each side of this field is heavily patrolled by armies of each side. With a small city of tents and huts on either side to house those who live here. And to the east side of the battlefield is the town of Warrenville.
Warrenville A small town cropped up on the eastern edge of Warren Battlefield called Warrenville, it's leading trade is healing since it's so close to the battlefield, but there is some housing, some entertainment, and some shops, but all within the town remain stubbornly neutral, and they will not tolerate you bringing your war into their town so leave your politics at the town's gates. The town is surrounded by a six foot wooden wall and they close the gates at night for protection and will not reopen them till dawn.
Pandoria (6 sub-boards) Pandoria is a huge city with no wall or gates just a big sprawling city in the lower hills of the kingdom. Pandoria is the home of the Rogue's Den, several dark magic shops, as well as nearly any sin imaginable, it is also sometimes refered to as Sin City because of this.
Aether (2 sub-boards) Aether is the huge stone walled city that creeps up the lower half of the mountain that the castle sits on, the gates are always open unless under attack by the Harmonia armies, but this is the city of the evil empire so you enter it at your own risk.
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Discordia Castle (15 sub-boards) Half way up the mountain is a mile of barbed wire litered occasionally at the edges with skeltone and rotting bodies, this wall of wire and a single stone tower with a metal gate is what seperates the castle from the city of Aether below it. The castle consists of the Keep, Barracks, Armory, Combat Training Grounds, Magic Training Grounds, Stables, Infirmary, Animal House, Inventors House, Brewery, Harms Way Inn, Quarry, Mill, the waterfall, and several warehouses and apartment buildings.
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Discordia Keep (16 sub-boards) A black stone monstrosity in the shape of a pentagon with two floors above ground and eight below and five towers, that sits at the top of the mountain surrounded by gardens and a three foot tall black stone wall.
Toplands (1 sub-board) On the border of the forest is a sandy desert dotted with oasises that is part of the Outterlands called Topland. Toplanders usually build little walls around their oasises and form towns there as the rest of the land is nearly impossible to live on for any stretch of time for most people.
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Grand Canyon (4 sub-boards) The Outterlands are seperated into two regions, the Toplands and the Bottomlands, by a huge very deep canyon with a river at the bottom that flows from the mountains to the Great Lake. Many Toplanders and Bottomlanders fed up with the war and raids between Harmonia and Discordia have taken to creating cities on the cliffsides of the Grand Canyon. Toplanders and Bottomlanders don't get along though and having their cities within shouting distance of one another is causing some friction in the Canyon.
Bottomlands (1 sub-board) At the edge of the mountains the low sandy hills and dunes dotted by oasises is part of the Outterlands called the Bottomlands. Bottomlanders build walls around the oasises and towns on stilts above them, sometimes to the point where they stupidly block the sun from the growing things they are trying to protect and killing them. Bottomlanders are not known for their intelligence, but they are usually rather strong and enduring people. The rest of the Bottomlands is a stretch of hypnotizing sand dunes that stretch into a small sandy plain just before it reaches the canyon.
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The Staff
The Story
Two kingdoms, Queen Meriline of Harmonia, and King Phyros of Discordia, rule the majority of the world, the other portion is the Outterlands ruled by no one. Harmonia and Discordia are at war with each other, a battle between what is considered good and evil, but those who live in the Outterlands have as yet remained neutral. To learn more read The Prologue.